At Tier 15, a free Battle Pass tier, sits the Holger-26 – the fifth Light Machine Gun in Call of Duty®: Modern Warfare®.
Whether you’ve spent the time since the launch of Part One to obtain this weapon today, or purchase the Battle Pass Pack to bypass unlocking rights, but leaving it in your arsenal has not been touched, Holger-26 is an underrated – and unexpected – addition to the LMG portfolio.
In our first Weapon Details, we take the case why Holger-26 should have at least one of your loads, especially when it comes to the Gold-plated Weapon Blueprint.
Holger-26 Overview
Holger-26, in a sentence, is a hybrid weapon between the LMG and the assault rifle. It classifies itself as an LMG thanks to the default 100-round high-volume magazine. However, the magazine is a 5.56 NATO cartridge, the least powerful ammunition in the LMG catalog.
Despite the limited stopping power – most likely it would only fire four or five shots to take down the enemy with the Holger-26 – its small size allowed for a high rate of fire, manageable recoil, and Some of the best maneuverability compared to other weapons in this class.

Moreover, it is a common ammunition in the game; For example, if your enemy drops Kilo 141, you can run through it and retrieve those journals to reserve without Scavenger perk.
While the base Holger-26 was a unique weapon in the LMG package, its attachments really made it shine like a hybrid weapon. Unlike any other LMG, its lone ammunition attachment, which is unlocked at Weapon Level 25, reduces its number of bullets from 100 bullets per bullet to only 30. Do this. Significantly reduces its aiming speed and greatly increases the speed of your Operator, when your Operator does not have to deal with hanging around a giant ghost on the map. It also shortens reload time.
Combined with double-barreled attachments, both of which decrease in length, the 30-Ring Magazine attachment turns the Holger-26 into an assault rifle that can virtually defend itself against that weapon thanks to its ability to kill Reliable merchants at any range. In fact, this weapon has the same rate of fire as a fast cycling M13 – also firing 5.56 NATO bullets – but has a significantly better range.
In essence, Holger-26 is a weapon that may not perform best at low weapon levels, but can turn into a flexible threat as you get more attachments.

Blueprint Review
Of course, you can skip a few steps to unlock some of Holger-26’s most unique attachments by getting its weapon design.
Available at Level 85 in the Battle Pass, the legendary Gilded Blueprint finishes this LMG in some brown prints with gold and white accents. The new paint is not only stylish, it’s also effective; Four attachments combine to benefit the accuracy of your hip fire, aim vision speed, movement speed and even control recoil.
Additionally, the fully loaded Perk ensures that there will be an additional 30 mags on your Operator without having to pick up more on the map.
Top-5 Loadout Ideas
1. The ‘Gilded’ Blueprint

These reasons make sense when proposing the Gilded blueprint is one of five downloads to try for Holger-26.
Gild Gilded, which allows Holger-26 to play well in its hybrid role, provides the damage distance needed to match other LMGs while hiding its shortcomings while in that class. And, when you level up Holger-26, you can edit this ‘Gilded” design to maximize its strengths for your gameplay.
However, this is the only way to play with Holger-26; Here are four other ideas to make the most of this weapon’s versatility
2. Distance and Killstreak Denial

Although it has gained some Killstreak to shred like MG34 or other LMGs, the Holger-26 can still take down a few streaks of support with a clip or inflict enough damage on a Killstreak attacker to complete it. Work.
FMJ was designed specifically for the device and rejected Killstreak, reinforcing the power of stopping 5.56 NATO rounds to destroy enemy technology.
With this weapon skill, you might want to pair it with Spotter reload privileges to see – and summon – enemy equipment and Killstreak, as well as Cold-Blooded, which keeps you undetected when attacking. Killstreak while trying to take them out.
For other attachments, the Monolithic Suppressor enhances the generous four-shot weapon, while the Ranger Foregrip and the Rubberized Grip Tape support recoil control.
Last but not least, Heat Hybrid allows you to spot Killstreak and hot-blooded enemies with enlarged and enlarged images, but also provides a more accurate view once the enemy goes Cold. -Blooded.
3. Assault Rival

While it may be better to just edit the ‘Gilded blueprint, upgrading Holger-26 naturally can reward you with a solid assault rifle setup like above.
XRK Axis Stock, XRK Ultralight Barrel and 30 Round Mags all cut weapons, aim to reduce vision speed, bring it closer to what you would have with a standard assault rifle. Tactical lasers also support this while providing some stabilizing targets; This cuts the horizontal recoil and makes its model a little more vertical than the diagonal line.
For the FSS Integrated Reflex, it adds a bit of sophistication to the weapon and gives you a clearer picture than its iron sights. However, if you develop comfortably with those iron sights, you can exchange photos for an attachment that can help control vertical recoil, such as the Compensator or the Opening operator.
4. Ground War General

Light machine guns can be found more commonly in ground battles and even 10v10 maps, compared to 6v6 fares. The size of these maps provides more opportunities for long-range weapons to shine, and with the benefit of the LMG’s near-limit range, the Holger-26 can be a medium to long range weapon. in any Ground War Download.
The muzzle and Ranger Foregrip stabilize and control recoil, with the latter also providing stability. Better stability is also provided by the FSS Ranger, whose benefits are slightly removed due to the limitations of the Stippling Grip Tape.
However, this Grip tape cuts the target of reducing sight speed and sprinting to the rate of fire, two important characteristics needed when working from cover to cover.
The slowing down of vision speed is only minimally hampered by Solozero K498 4.0x Integral Optic, providing excellent zoom levels that can be used to shield enemies at long distances.
This load can be great for those long term pursuers and kill mounts for the Splinter and Topo camos respectively; Whether you are trying to fight off sniper defenders or actively pushing a point, you can bounce from mount point to mount point and pick out enemies at long range.
5. Pure Mobility

This last download threw the idea of LMG out the window; Your range and control are greatly reduced in exchange for the best mobility possible to find in LMG. With these attachments, Holger began to compete with SMG and showed the true versatility of this weapon.
Start by throwing into the Spitfire FTAC 8.98 Fire Bin, throw the Base Warehouse, slap on 30 Mags Round, then finish it with Laser 5mW and Merc Foregrip for greater accuracy.
Although this weapon won a sniper rifle for a submachine gun in a CQB brawl, it brought a unique compliment for the faster and more compact design of the Holger-26.
If Daily Challenges, Officership or Mission Challenges require you to receive LMG Kills or Headshots and you don’t want to stray too far from SMG or Assault Rifle, try loading this bullet and see if it will take you to where.
Holger-26 Progression (Attachment and Camo Unlocks)
For those who want to see the track progress correctly, you’ll turn it on for Holger-26, here, a detailed analysis of everything you’ll unlock for it, along with a few notes for the Unlock milestones:
Level 2: Spray Camo / Breacher Device (Snout)
Level 3: Small Reflector Cronen LP945 (Optical)
The first optical attachment was an important milestone for those who did not appreciate the sights of iron weapons.
Level 4: Commando Premgrip (Underbarrel)
Level 5: Heavy Hitter (Perk)
Level 6: Corp Combat Holo Vision (Optical)
Level 7: Flash Guard (Snout)
Level 8: Aim-Op reflex vision (Optical)
Level 9: Ultralight Woodland Camo / XRK (Barrels)

This level grants the first appearance change attachment, as XRK Ultralight shortens the Holger-26 gun barrel to aim faster at sight speed.
Level 10: Recon (Perk)
Level 11: Reflective vision Viper (Optical)
Level 12: FMJ (Perk)
Due to the small penetration power of 5.56 ammunition, this weapon level allows you to significantly increase the damage to vehicles and equipment through FMJ.
Level 13: Bead Clamp (Rear Clamp)
Level 14: Muzzle Brake (Muzzle)
Level 15: Optical VLK 3.0x
The first magnifying optical accessory for the Holger-26 will help those who want to use it for long shots or on larger maps (read: Ground War) in which greater visibility is seen at a distance. conducive to survival.
Level 16: Digital Camo / Slight of Hand (Perk)
Level 17: Three-dimensional vision APX (Optical)
Level 18: Merc Premgrip (Underbarrel)
Level 19: Laser 1m
Level 20: Mild inhibition (Muzzle)
Level 21: Forest Ranger FSS (Securities)
Level 22: Dragon Camo / Frangible – Wounding (Perk)
Level 23: Reflective view of the operator (Quang)
Level 24: Enhanced Solozero NVG (Optical)
This thermal range is the first to be unlocked, providing a great replacement for lasers in night battles, along with other exaggerated ranges for long-range shooting. Remember to take off your NVG before targeting the sights to get the benefits of this heat range.
Level 25: Magazine 30 rounds
Level 26: Hybrid Integration (Optical)
Level 27: Tactical inhibition (Muzzle)
Level 28: Infantry FSS (Warehouse)
Level 29: Optically fight Splinter Camo / Scout
Level 30: Pioneer Strategy (Underbarrel)
Level 31: Stip Clamp Tape (Rear Clamp)
Level 32: Small Reflective Solozero Optics (Optical)
Level 33: Fast Melee (Perk)
Level 34: Integrated reflex Topo Camo / FSS (Quang)
This unique attachment provides a more natural range for the Holger-26, which can be great for weaponry fans who want their weapons to both function well and look cool.
Level 35: 5mW Laser
Level 36: Sniper Range (Optical)
Level 37: Full download (Perk)
With only two 100-round magazines qualified on the Holger-26, this is definitely not a bad weapon to consider.
Level 38: Compensator (Snout)
Level 39: FTAC 8,99 Spitfire
Level 40: 4.0x Flip Hybrid (Optical)
Level 41: Tiger Camo / Mo Money Money (Perk)
Level 42: Photoelectric Merc
Level 43: Ranger (Underbarrel)

Level 44: G.I. Small reflector (Optical)
Level 45: Rubber tape (Rear clamp)
Level 46: Call center 7 Holo (Optical)
Level 47: Striped Camo / No stock
Level 48: Canted Hybrid (Optical)
Level 49: Laser switches
Level 50: Single reflective vision (Optical)
Level 51: Monolithic inhibition (Muzzle)
Level 52: Optical Cronen C480 Pro
Level 53: Camo / Reptile Operator (Underbarrel)
Level 54: Hybrid heat
Level 55: XRK Axis (Stock)
Level 56: Integrated Solozero K948 4.0x (Optical)
Unlock ultimate physical attachment just like other optical integrators; It fits naturally with the Holger-26, but also provides great zoom.
Level 57: Skulls Camo / Frangible – Disable (Perk)
No matter if you decide to test the G Gilded weapon design, or be convinced to turn this weapon into Gold, we hope you will enjoy the first of these two free weapons. as part of the Battle One Battle Pass system.
We will meet you online. Stay icy.
( Source: COD )
































