The overhaul may eliminate ‘sword skating,’ which Destiny 2 players rely on to set records.
- Swords now have their own reserve of energy that recharges naturally on its own, and is not to be confused with ammo capacity. This energy will overtake your melee slot while you’re wielding a sword and is spent on various actions.
- Guarding now uses sword energy instead of consuming ammo. Different guards have different consumption rates, damage resistance and behaviors, so be sure to experiment and find a guard type you like. You’ll still need at least one ammo to begin guarding, though.
- Back during Season of the Drifter, the Stronghold exotic for Titans was introduced, allowing them to guard with relative impunity and opening up a more interesting opportunities for swords to shine in a variety of content which caused us to take another look at the guard function itself. Although the guard function has always existed, it was never really considered worth the cost. With this change, we hope that players will use their guard intelligently to protect themselves instead of it being an almost unused button. Rest easy, Stronghold has also been modified to still allow Titans a unique guarding experience.
- Grounded light attacks for all Swords will now loop for an infinite combo, and all Swords can cleave.
- While the basic three hit combo is quite a staple of melee weapons in many games – In a shooter this leaves the player extremely open to enemies. By letting the light attacks loop, we also push them and the heavy attacks apart further. Cleaving on light attacks was previously only on the Aggressive Swords, but we opted to add it to the rest of them for more hack ‘n slash.
- Heavy attacks now consume Sword energy. While you are always able to perform a heavy attack, the attack is stronger when you have full energy, and weaker when you don’t.
- A lot of swordplay in many situations simply boiled down to endlessly mashing the heavy attack button instead of mixing up attacks which wasn’t quite the most interesting experience. Do note that aerial heavy attacks as a general rule do not consume Sword energy, but that can vary based on the Sword.
- A portion of most Sword attacks can partially bypass elemental shields.
- We added this to give Swords a little bit of a personality difference from shotguns who share a very similar role in combat as powerful CQC weapons.
Sword changes are a massive “FUN DETECTED” alert. I’ll play for WF races butm it’s unlikely you’ll see me play after that at all. In my eyes, there’s nothing worth going back to for a player like me now.
As I understand it, the speedrun community will need to find new ways to break the sound barrier next season.I understand this will come as a disappointment to some. Hopefully, this will bring new techniques and serve as a challenge to refresh previously established records.



